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	<id>https://cdl.ngo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NNPTerrie7434</id>
	<title>Centrum Dobroczynności Lekarskiej - Wkład użytkownika [pl]</title>
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	<updated>2026-08-01T05:30:53Z</updated>
	<subtitle>Wkład użytkownika</subtitle>
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	<entry>
		<id>https://cdl.ngo/index.php?title=PlayStation_E3_2018_Leak_Reveals_Bloodborne_2_PUBG_More&amp;diff=6752</id>
		<title>PlayStation E3 2018 Leak Reveals Bloodborne 2 PUBG More</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=PlayStation_E3_2018_Leak_Reveals_Bloodborne_2_PUBG_More&amp;diff=6752"/>
		<updated>2026-04-29T16:17:43Z</updated>

		<summary type="html">&lt;p&gt;NNPTerrie7434: Utworzono nową stronę &amp;quot;&amp;lt;br&amp;gt;A 4chan user leaked the internal memo, which reveals all the teasers, trailers, and demos Sony PlayStation will be showcasing. The majority of the titles listed on the document are of properties well-known to gamers, such as Death Stranding , The Last of Us Part II , Marvel&amp;#039;s Spider-Man , and Ghosts of Tsushima , but there&amp;#039;s plenty more for players to get excited about. Other games being shown are the Final Fantasy VII Remake , Resident Evil 2 Remake , MediEvil…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;A 4chan user leaked the internal memo, which reveals all the teasers, trailers, and demos Sony PlayStation will be showcasing. The majority of the titles listed on the document are of properties well-known to gamers, such as Death Stranding , The Last of Us Part II , Marvel&#039;s Spider-Man , and Ghosts of Tsushima , but there&#039;s plenty more for players to get excited about. Other games being shown are the Final Fantasy VII Remake , Resident Evil 2 Remake , MediEvil , Spyro: Reignited Trilogy , Kingdom Hearts 3 , and PlayStation Party . But, what really stands out in this line up are Bloodborne 2 , SOCOM: Coalition , PlayerUnknown&#039;s Battlegrounds , BioShock Resurgence (PSVR), and Devil May Cry&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to a report from the Korean Times on Friday, PUBG Corp., a Korean based developer, filed a lawsuit against Epic Games, specifically their Korean arm, asking the court to determine whether similarities between Fortnite and PUBG constitutes copyright infringement. Per the report, PUBG Corp. filed the injunction with the Seoul Central District Court back in January, though no other information around the filling has be revealed to the pub&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This means that no one weapon will be better than the rest, instead, forcing gamers to pick based on their own personal preference or what sticky situation they find themselves in. While some of the more popular ARs will undoubtedly be knocked down a peg or two, it also means that other fan-favorite peashooters will get seriously jacked up in the firepower sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Parachuting from the sky and taking out opponents in a last-man-standing deathmatch on a shrinking map is proving to be just as addictive as it was last year, despite constant competition from other battle royale games like Fortnite . However, listening to the wishes of its fans, PUBG Corp. is constantly striving to change the gaming experience for the better. As the devs introducing a major patch, prepare for things to be a little different on the battlefi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to our research, only a few specific types of weapons (ARs) are used in most situations. We believe the choice about which gun to use should be based on personal preference and its effectiveness in any given situation, rather than simply &amp;quot;which gun is strongest.&amp;quot; Our goal is to make it so no one gun will feel objectively better than the oth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For newbies and seasoned players alike, it will mean that maps are no longer littered with people simply running for the assault rifles and gunning everyone down from a distance, however, does it not rob PUBG of some of the fun? Making everyone equal (or more equal) will at least force gamers to become better at **PlayerUnknown&#039;s Battlegrounds ** instead of running towards the best weapon and grabbing it as beginner&#039;s luck. There is no word on when PUBG Corp. will roll out the patch, but developers promise it will be &amp;quot;very so&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the same discussion of the similarities between the two titles, Chang Han Kim, had also implied possible legal action against Epic Games, especially following reference to Player Unknown&#039;s Battlegrounds in the marketing for Fortnite&#039;s battle-royal mode. Now it seems that the company decided to follow through on these warni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For the uninitiated, an &amp;quot;asset flip&amp;quot; (a term coined by YouTube personality Jim Sterling) is when a game is made primarily of pre-made assets, as opposed to original artwork or designs. However, some PlayerUnknown&#039;s Battlegrounds developers have pushed back against the notion that the game is an asset flip, including PUBG creator Brendan Greene and more recently, [https://Pubgstation.com/ Pubg Updates] Corp. communications lead Ryan Rigney, who spoke about the issue on Red&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is hardly the first time tensions have been raised between the two companies over Fortnite&#039;s battle-royal mode. When the new mode became available last year, vice-president of PUBG Corp. parent company Bluehole Chang Han Kim expressed concern over the new game mode copying PUBG , saying &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the arrival of Fornite season 4, developers at Epic Games showed exactly how to use viral marketing to its full advantage. While PUBG isn&#039;t quite taking that tact just yet they did introduce weekly events in recent weeks to keep up with Fortnite alongside a major update. Now, players are sharing images of shiny crates discovered on the new Sanhok map (the third and smallest of PUBG&#039;s environments). FastClicker1 seems to be the first to party, sharing the image of the golden chest lurking in plain si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While a lot of the games listed are ones that Sony has been teasing for years (and still haven&#039;t released), the biggest news here is arguably Bloodborne 2 , which has become one of From Software&#039;s biggest titles outside of the core Dark Souls series. The game received overwhelming praise when it released in 2015, and fans have been wanting a sequel ever since. Plus, there&#039;s the long-rumored Devil May Cry 5 and SOCOM: Coalition , as well as a BioShock PSVR title on the&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NNPTerrie7434</name></author>
	</entry>
	<entry>
		<id>https://cdl.ngo/index.php?title=PUBG_s_Player_Count_Has_Dropped_By_Over_50_Since_January&amp;diff=6745</id>
		<title>PUBG s Player Count Has Dropped By Over 50 Since January</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=PUBG_s_Player_Count_Has_Dropped_By_Over_50_Since_January&amp;diff=6745"/>
		<updated>2026-04-29T16:00:45Z</updated>

		<summary type="html">&lt;p&gt;NNPTerrie7434: Utworzono nową stronę &amp;quot;&amp;lt;br&amp;gt;The video and subsequent response from PUBG has left fans split over whether their frustration should be directed at the brevity of the ban or the underlying problem the game has with cheaters. Hackers frequently appear in matches, messing with actual players in order to advertise their work. The game’s anti-cheat system, BattlEye, announced back in February that they had banned over 1 million players, yet the problem persists. Towards the end of the clip, Gr…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The video and subsequent response from PUBG has left fans split over whether their frustration should be directed at the brevity of the ban or the underlying problem the game has with cheaters. Hackers frequently appear in matches, messing with actual players in order to advertise their work. The game’s anti-cheat system, BattlEye, announced back in February that they had banned over 1 million players, yet the problem persists. Towards the end of the clip, Grzesiek appeared to address the issue. &amp;quot;It really goes to show that PUBG, full offense to you guys, don’t give a s*** because that guy should have been banned immediately.&amp;quot; He doesn&#039;t appear to notice the ir&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG_Riggles gets to the heart of the matter, even admitting that the constant faucet of new crates and cosmetics releasing while game-breaking bugs remain unattended to is a terrible look. It sounds like PUBG Corp. is indeed building out its development team to tend to these pressing matters, but he also insists that the crates aren’t going anywhere, as they remain central to the continued monetization of the game. While this might not be what many players want to hear, the honesty coming from PUBG Corp. is, at least, somewhat refresh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Fortnite eschewing loot boxes entirely in its Battle Royale mode (although individual seasons offer their own unique cosmetics, similar to Overwatch ), it’s already ahead of the curve. Perhaps by the time Sanhok arrives, the wait for for a more stable game will seem like it was worth it. However, with a never-ending stream of cosmetics and constant reminders for microtransactions blemishing player inventory, all while many of them experience blatant performance issues, PUBG Corp. should keep running — that blue wall might be closer than it lo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is no denying that PlayerUnknown&#039;s Battlegrounds _ has been hurt by the success of Epic Games&#039; _Fortnite , and once players look at the actual numbers, they are pretty damning. Despite popularizing the Battle Royale genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed to peak at over 3.2 million concurrent players. Less than half a year later, and Bluehole&#039;s marquee title is averaging just over 1.4 million users da&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a few key factors that have contributed to the loss of all those players. A big one is that [https://Pubgstation.com/ PUBG Strategy] &#039;s key competitor, Fortnite , is a free-to-play game. Therefore, if more casual gamers are trying to get into the Battle Royale scene with friends, it&#039;s a much easier to start playing Fortnite than it is to play **PUBG ** , and it helps that Fortnite is practically on every major platform out there. Players have also lost trust in Bluehole over loot box concerns, as they sell keys to unlock the loot boxes for real money (which can then be sold on the Steam market afterwards). Add to the fact that quality improvements have been slow in development, whereas Fortnite gets special events and sizable overhauls practically every w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The former esports star has one of the biggest Twitch channels on the site, with over 3 million followers tuning in to watch the skilled shooter rack up kills in PUBG , Fortnite , and other games in the battle royale genre. He is so popular that, in the last month, Grzesiek and fellow Twitch star DrDisRespect partnered up with PUBG to have weapon skins created in their honor, with sales conveniently wrapping a week ago. Grzesiek’s success shows no signs of slowing, even while PUBG finds its numbers drop by over half due to Fortnite’s growing populari&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite these worrying numbers, PUBG is still an incredibly popular game. In fact, it&#039;s still the most played game on Steam by far, and its concurrent numbers beat out all other titles on Valve&#039;s gaming platform. While stressing that PUBG is far from dead, Bluehole has to be worried about losing such a drastic amount of players in a short amount of time. Losing 50% of active players is a huge deal, even if there&#039;s still millions of people playing the game every &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I am dreading my next game, because it’s PlayerUnknown’s Next Game . And there’s going to be eyes on it. No matter what I do, there’s going to be a lot of critics going, &#039;Well, it’s no PUBG.&#039; And I’ve accepted that – I am not going to make a game that’s going to get like, three million concurrent users, and tens of millions of players every month. But I’m not aiming to make that. I want to make a game I want to play, and if other people want to play it, that’s fantastic – but ultimately, if they don’t, I’ll still have a game that I can play. So that’s my outlook: I’m probably going to get sh*t on, but that’s o&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown may have only recently started thinking about his next game, but he also told fans not to expect it too soon since there&#039;s still plenty he wants to do with PUBG . Not only does he plan to continuing improving the popular multiplayer shooter - PUBG &#039;s developers admitted to failing players recently - but he plans on making sure it becomes an eSports staple. Greene talked about the importance of hiring former Riot Games chief marketing officer Jung Hyun Kwon, and hopes to replicate the success of League of Legends in the Korean market, which makes sense now that games like H1Z1 are attempting to push Battle Royales into the eSports ar&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NNPTerrie7434</name></author>
	</entry>
	<entry>
		<id>https://cdl.ngo/index.php?title=PUBG_Developer_Admits_Failing_Players;_Defends_Loot_Boxes&amp;diff=6740</id>
		<title>PUBG Developer Admits Failing Players; Defends Loot Boxes</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=PUBG_Developer_Admits_Failing_Players;_Defends_Loot_Boxes&amp;diff=6740"/>
		<updated>2026-04-29T15:42:10Z</updated>

		<summary type="html">&lt;p&gt;NNPTerrie7434: Utworzono nową stronę &amp;quot;&amp;lt;br&amp;gt;This is hardly the first time tensions have been raised between the two companies over Fortnite&amp;#039;s battle-royal mode. When the new mode became available last year, vice-president of PUBG Corp. parent company Bluehole Chang Han Kim expressed concern over the new game mode copying PUBG , saying &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for w…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This is hardly the first time tensions have been raised between the two companies over Fortnite&#039;s battle-royal mode. When the new mode became available last year, vice-president of PUBG Corp. parent company Bluehole Chang Han Kim expressed concern over the new game mode copying PUBG , saying &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG_Riggles gets to the heart of the matter, even admitting that the constant faucet of new crates and cosmetics releasing while game-breaking bugs remain unattended to is a terrible look. It sounds like [https://pubgstation.com/ Pubg Patch Notes] Corp. is indeed building out its development team to tend to these pressing matters, but he also insists that the crates aren’t going anywhere, as they remain central to the continued monetization of the game. While this might not be what many players want to hear, the honesty coming from PUBG Corp. is, at least, somewhat refresh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A 4chan user leaked the internal memo, which reveals all the teasers, trailers, and demos Sony PlayStation will be showcasing. The majority of the titles listed on the document are of properties well-known to gamers, such as Death Stranding , The Last of Us Part II , Marvel&#039;s Spider-Man , and Ghosts of Tsushima , but there&#039;s plenty more for players to get excited about. Other games being shown are the Final Fantasy VII Remake , Resident Evil 2 Remake , MediEvil , Spyro: Reignited Trilogy , Kingdom Hearts 3 , and PlayStation Party . But, what really stands out in this line up are Bloodborne 2 , SOCOM: Coalition , PlayerUnknown&#039;s Battlegrounds , BioShock Resurgence (PSVR), and Devil May Cry&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Of course, it isn&#039;t hard to see why PUBG Corp. and Bluehole are concerned about Fortnite . In the time since its battle-royal mode launched, the game has seen a surge in popularity among both content creators and casual games. The game has seen such success that not only has it beaten the record for most concurrent players previously held by PUBG but it is also now reported to make more money than it &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the same discussion of the similarities between the two titles, Chang Han Kim, had also implied possible legal action against Epic Games, especially following reference to Player Unknown&#039;s Battlegrounds in the marketing for Fortnite&#039;s battle-royal mode. Now it seems that the company decided to follow through on these warni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Aside from those games, one of the biggest surprises on the list is PlayerUnknown&#039;s Battlegrounds - one of the most popular Battle Royale games on PC, which released on Xbox One last fall and has amassed quite the player count on the console. Unfortunately, PUBG &#039;s player count on PC has been dwindling, and with H1Z1 now out on PS4 in open beta , this would be the perfect opportunity for Bluehole to expand to the PS4 and establish themselves as a force to be reckoned with on consoles, especially with Fortnite continuing to dominate in the Battle Royale sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, the facts remain: Fortnite is here, free-to-play, and, unlike its Battle Royale inspiration, doesn’t include any &amp;quot; gambling &amp;quot; for skins. PUBG , on the other hand, features randomized crates earned through regular play, with premium crates unlockable by keys. Those keys need to be purchased with real money, which leaves players unwilling to buy them, which leaves the option of either keeping unopened crates inert in their inventory or selling them on the Steam marketplace. These mechanics foster an elaborate economy, generating a system which fuels continued income to the game. On the other hand, it also creates undue frustration for many of its players, all of whom have already spent money to purchase the game in the first place and feel put off by microtransacti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Over the past year or so, it&#039;s become clear that PlayerUnknown’s Battlegrounds has been a huge influence on gaming in general, with its 100-player Battle Royale mechanic leading to games like Fortnite and Call of Duty: Black Ops 4 &#039;s Battle Royale modes. With the recent release of PUBG &#039;s mobile version, the title is even managing to keep some semblance of pace with Fortnite , which eventually blasted past it in terms of Twitch presence on a platform formerly dominated by PUBG &#039;s biggest streamers - but they are looking to change that going forw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown&#039;s Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground&#039;s biggest competitor and now it seems the rivalry has gone to new heights, with PUBG Corp. taking Epic Games to court over the two games similarit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some posts on Reddit agree with him in saying PUBG had it coming. Others say the real problem is that Grzesiek’s punishment isn’t really punishment at all. After watching its player count plummet early this year and continue to dwindle, PUBG wouldn’t want to risk losing one of its star players. While PUBG faces backlash for the discrepancy between how it doles out punishments, Grzesiek doesn’t appear to be affected by the temporary ban. He has begun training for Rainbow Six Siege , a game whose popularity has grown in recent months while PUBG’s continues to shrink. Since he hasn’t met a shooter he can’t master, Grzesiek can switch his sights to another game, secure in the knowledge that he’ll continue creating great footage for his f&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NNPTerrie7434</name></author>
	</entry>
	<entry>
		<id>https://cdl.ngo/index.php?title=PUBG_s_Ryan_Ringey_Responds_To_Claims_That_Maps_Are_Asset_Flips&amp;diff=6734</id>
		<title>PUBG s Ryan Ringey Responds To Claims That Maps Are Asset Flips</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=PUBG_s_Ryan_Ringey_Responds_To_Claims_That_Maps_Are_Asset_Flips&amp;diff=6734"/>
		<updated>2026-04-29T15:36:57Z</updated>

		<summary type="html">&lt;p&gt;NNPTerrie7434: Utworzono nową stronę &amp;quot;&amp;lt;br&amp;gt;This ongoing conversation arose as a result of Reddit discussion after players dug around in the Unreal asset store and found several items they claimed to be identical to current PUBG assets. You can check out the conversation here , if you&amp;#039;re interested in the developing discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG &amp;#039;s Event Pass is, it seems, exactly the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event-exclusive challenges to level up their…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This ongoing conversation arose as a result of Reddit discussion after players dug around in the Unreal asset store and found several items they claimed to be identical to current PUBG assets. You can check out the conversation here , if you&#039;re interested in the developing discuss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG &#039;s Event Pass is, it seems, exactly the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event-exclusive challenges to level up their Event Pass. After earning certain levels, free DLC like clothing and weapon skins will unlock and a premium version of the Event Pass will unlock more faster. Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Taking all of this into account, it will be interesting to see if Bluehole Studio will be able to successfully implement a permanent Event Pass for PlayerUnknown&#039;s Battlegrounds thanks to the data and feedback it received during its initial limited-time launch. If it does get incorporated correctly down the line, the feature could give PUBG a better shot at expanding its current 400 million-plus player ba&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Rigney explained that the team had to rely on store-bought assets at first, as that was the only way to create the game fast and find what made it fun. It wouldn&#039;t make sense, Rigney claims, to start with an art team of 40 people to create assets for a game before the development team even knows if the concept is going to be fun or &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For those who have been out of the loop with the latest on PlayerUnknown&#039;s Battlegrounds , the Event Pass was originally meant to be a way for players to track progress made in-game – in a similar vein to Fortnite &#039;s Battle Pass – and earn exclusive loot outside of the standard crate system. While it&#039;s unfortunate that the feature is not working the way Bluehole Studio intended, at least the developer is offering additional XP for players&#039; troubles. Those interested can find the company&#039;s details for [https://Pubgstation.com/ PUBG Vehicles] &#039;s bonus XP event be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Update 12 also brings a range of new weapon attachments, each with its own pros and cons. Shotguns get the Duckbill, while assault rifles, SMGs, and DMRs get the Light Grip, Thumb Grip, and the Half G&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PUBG Corp also recently provided some insight about its plans for the game&#039;s Savage map, saying &amp;quot;we have months of work left to do,&amp;quot; but describing the map&#039;s defining feature: an underground cave system. Unfortunately, players will have to wait a little bit longer to see this map in action, as it won&#039;t be hitting the game in this upd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the team grows, it makes sense that it is able to create more original content as opposed to relying on store-bought assets. However, PUBG Corp. may struggle to drum up support for the idea that it should be able to sue games like Fortnite when it relies on pre-made assets, and didn&#039;t even create the battle royale genre in the first pl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As to be expected, many fans of both PUBG and Battlefield responded to the tweet. In particular, many people made jokes about the ongoing lawsuit between PUBG and Fortnite Battle Royale , suggesting that Battlefield developer DICE is about to get sued &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;EA opened its E3 2018 press conference with a bang, finally confirming that Battlefield V will have a battle royale mode . Details about the multiplayer game mode have yet to be fully revealed, but it was enough to get fans excited. It was also enough for one very famous battle royale developer to take not&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The term &amp;quot;asset flip&amp;quot; refers to when a developer buys generic items available in an engine&#039;s storefront, like Unreal or Unity, and plops them into the game. These can include things from character models to buildings to environmental effects. The problem arises when developers use these assets to cheaply and quickly produce new maps or environments for their g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;quot;Why should one of my artists spend two weeks on a generic sculpt if they could instead spend that two weeks adding real value for players elsewhere? How many times should a telephone booth be modeled? How many times do we gotta sculpt a cash regist&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As mentioned, the Event Pass will be exclusive to the PC version of PlayerUnknown&#039;s Battlegrounds for the time being. Though it&#039;s expected to be ported to Xbox One down the line. An alternative version is already available on PUBG Mobile , as the Royale Pass system launched yesterday. The Royale Pass is also a typical Battle Pass, though it rewards Crate Currency whereas the Event Pass appears to be distancing itself from Crates as much as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&#039;s Battlegrounds may not have created the battle royale genre, but it certainly popularized it. Since its explosion in popularity in 2017, a number of PlayerUnknown&#039;s Battlegrounds &amp;quot; clones&amp;quot; have popped up, including some mobile games that are blatant copies of PUBG , as well as games that offer enough fresh ideas to become something entirely different, such as Fortnite . Developer PUBG Corp. has attempted to sue Fortnite and other games for their similarities to its game, a decision that has been criticized since PUBG itself has been accused of being an &amp;quot;asset fl&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>NNPTerrie7434</name></author>
	</entry>
	<entry>
		<id>https://cdl.ngo/index.php?title=U%C5%BCytkownik:NNPTerrie7434&amp;diff=6732</id>
		<title>Użytkownik:NNPTerrie7434</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=U%C5%BCytkownik:NNPTerrie7434&amp;diff=6732"/>
		<updated>2026-04-29T15:20:57Z</updated>

		<summary type="html">&lt;p&gt;NNPTerrie7434: Utworzono nową stronę &amp;quot;I am Francesca from Arnhem. I am learning to play the Saxhorn. Other hobbies are College football.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my site ... [https://pubgstation.com/ Pubgstation.Com]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am Francesca from Arnhem. I am learning to play the Saxhorn. Other hobbies are College football.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my site ... [https://pubgstation.com/ Pubgstation.Com]&lt;/div&gt;</summary>
		<author><name>NNPTerrie7434</name></author>
	</entry>
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