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	<id>https://cdl.ngo/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=VioletteRuz</id>
	<title>Centrum Dobroczynności Lekarskiej - Wkład użytkownika [pl]</title>
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	<updated>2026-08-03T21:35:35Z</updated>
	<subtitle>Wkład użytkownika</subtitle>
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	<entry>
		<id>https://cdl.ngo/index.php?title=E3_2015:_Metal_Gear_Solid_V_Wants_To_Master_Open-World_Stealth&amp;diff=9230</id>
		<title>E3 2015: Metal Gear Solid V Wants To Master Open-World Stealth</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=E3_2015:_Metal_Gear_Solid_V_Wants_To_Master_Open-World_Stealth&amp;diff=9230"/>
		<updated>2026-05-16T10:01:52Z</updated>

		<summary type="html">&lt;p&gt;VioletteRuz: Utworzono nową stronę &amp;quot;&amp;lt;br&amp;gt;Weapons in the XCOM games are odd in that they are important, but also don’t really add anything to the game. They have names that reflect their purpose; Sniper Rifle, Grenade Launcher, and Sword are just a few examples. The weapons in Gears Tactics have names with a little more flare to them, like the Hammer of Dawn weapon that calls down a strike from a satellite. Gears Tactics has fewer weapons, but the weapons have more variety via the game’s modding sy…&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Weapons in the XCOM games are odd in that they are important, but also don’t really add anything to the game. They have names that reflect their purpose; Sniper Rifle, Grenade Launcher, and Sword are just a few examples. The weapons in Gears Tactics have names with a little more flare to them, like the Hammer of Dawn weapon that calls down a strike from a satellite. Gears Tactics has fewer weapons, but the weapons have more variety via the game’s modding system. Armor can be modded in Gears Tactics also- unlike in the XCOM ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When tackling an objective, buddies can automatically mark the enemies for you. Though there is no radar, marked targets stay marked and show through walls. This makes it so you need to be much more aware of your surroundings, a concept many have tackled in Ground Zeroes. Snake is more mobile than before, and coupled with the open world and open-ended nature of the missions, it will overall be a more versatile Metal Gear game. The controls are still of the Metal Gear nature though, so some may need to unlearn some common 3rd person game control schemes and get used to some quick menu hopping to get things done in real time. When getting up to an enemy, there is a wide range of options like in previous games. Interrogating and knocking them out seems to be the ideal method of dealing with an unaware soldier, since if the coast is clear you can use the Fulton Recovery (a balloon that shoots them into the sky) to almost immediately extract them and add them to your ranks. Speaking of, the Fulton can be used for enemy armaments and even their vehicles. Likewise, armaments can get dropped in for you if you need a change in loadout or vehicle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In most levels in the [https://www.Strategyessays.com/ SLG game Collectibles], the player can find lots of chests that they can open using their action points. For most players, this involves using one action point to move to a chest, and another action point to open&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Boomshot Relic is one of the best weapons that damage enemies with its three explosive shorts at once. The relic changes the Boomshot that makes it easier to fire by holding down the trigger to shoot three Explosive rounds at the same time. With this weapon in hand, the rate of damage increases in a short amount of t&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Cryo Cannon is a scientific instrument that forms a gaseous chemical that freezes the target and kills them eventually in the end by shattering them to pieces. It is the most commonly used weapon in Gear Tactics . The larger and high-level enemies take more time to freeze and many hits to shat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As compared to the other Mark weaponry, the Lancer GL Rifle comes with great damage capacity and output rate. The rifle has a higher firing rate, reloading speed, and killing speed. This weapon offers the user a real kill rate with fewer efforts as it kills faster, and covers a large area, so you can kill as many enemies as possible at the same t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Two-handed weapons work a bit differently than other attacks in the game: there is a greater emphasis on criticals as the Two-Handed combat skills increases the critical damage multiplier. This means one will want to aim for Strength/Finesse to Wits at around a 3:1 ratio. Constitution is rather unhelpful; leave it at 10 unless there is a surplus of points at higher levels. Take Memory only when there is a desperate need for more skill slots, likely when arriving at Reaper’s Co&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The handiest first Talent is The Pawn (from having that Scoundrel point) which grants free extra movement, though it is mutually exclusive with Executioner. Other great candidates include Living Armor for much needed magical armor recovery, Hothead for more critical hot chance, Opportunist to prevent enemy movement, and What a Rush to punish enemies that manage to damage health direc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On the flip side though, enemies can do the same. If one of the characters falls down one of these holes, they&#039;ll be lost for good, or players will have to reload a previous checkpoint if it’s a main character . There are definite benefits for getting close to the holes, and for keeping some dista&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Yes, bullets really can pass through enemies in Gears Tactics . What this means for the player is that some of their shots can hit more than one enemy at a time, especially if they can arrange their sightlines so that two of them over&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Here’s a fun fact: thanks to the random soldiers in the recruitment pool having no points assigned to them, and the extensive customization options, players can sort of clone soldiers you’ve lost in battle. Just grab a new recruit, customize their looks so they look like the fallen soldier, and start assigning them skill points that mirror the fallen sold&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With a long, complex legacy and a more complex story, Metal Gear Solid V: The Phantom Pain may be the game to finally end the story of the Snakes by bringing it full circle. Although this isn&#039;t the first time he&#039;s said so, visionary director/producer/writer/designer Hideo Kojima may finally leave his beloved Metal Gear series behind after The Phantom Pain. Needless to say, that puts Metal Gear Solid V on the path to be the best, largest, and most ambitious Metal Gear game to date. From what we&#039;ve seen so far, that may just be the case.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>VioletteRuz</name></author>
	</entry>
	<entry>
		<id>https://cdl.ngo/index.php?title=U%C5%BCytkownik:VioletteRuz&amp;diff=9229</id>
		<title>Użytkownik:VioletteRuz</title>
		<link rel="alternate" type="text/html" href="https://cdl.ngo/index.php?title=U%C5%BCytkownik:VioletteRuz&amp;diff=9229"/>
		<updated>2026-05-16T10:01:47Z</updated>

		<summary type="html">&lt;p&gt;VioletteRuz: Utworzono nową stronę &amp;quot;My name is Kimberley and I am studying Psychology and Creative Writing at Freindorf / Austria.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog post [https://www.Strategyessays.com/ SLG game Collectibles]&amp;quot;&lt;/p&gt;
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&lt;div&gt;My name is Kimberley and I am studying Psychology and Creative Writing at Freindorf / Austria.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My blog post [https://www.Strategyessays.com/ SLG game Collectibles]&lt;/div&gt;</summary>
		<author><name>VioletteRuz</name></author>
	</entry>
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