PUBG Developer Admits Failing Players; Defends Loot Boxes

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Update 12 also brings a range of new weapon attachments, each with its own pros and cons. Shotguns get the Duckbill, while assault rifles, SMGs, and DMRs get the Light Grip, Thumb Grip, and the Half G


The first thing to understand is that if you’re just starting up a team, you’ve got to lean on asset store work because that's the only way you can spin up a game fast, and for a reasonable price, to quickly find the fun. Hiring an art team of 40 people to "try a game" and "see if it's fun" is simply not a smart way to work—this is what the asset store is for! It’s a great resource for teams that want to work sm


According to a report from the Korean Times on Friday, PUBG Corp., a Korean based developer, filed a lawsuit against Epic Games, specifically their Korean arm, asking the court to determine whether similarities between Fortnite and PUBG constitutes copyright infringement. Per the report, PUBG Corp. filed the injunction with the Seoul Central District Court back in January, though no other information around the filling has be revealed to the pub

While it might seem odd to celebrate such a monumental sales figure by reducing the price on Steam, it makes sense when looking at those 400 million downloads. Although 50 million copies have been bought for Windows PC and Xbox, that means the other 350 million were downloaded for free on either Android or


"It's a game-changing item that can impact the outcome of a match - basically, it gives you an extra life in situations where a headshot would otherwise kill you," developers said. "We don't want luck alone to determine who gets items like this, so we're removing it from normal loot spawn tables and limiting it to care packages on


According to the announcement from PUBG Corp., all content earned through the Event Pass can't be traded or sold. It's unclear if the Event Pass will tie into the Crate system at all, either by rewarding Crates, Keys, or currency, but it wouldn't be surprising if it


The developers behind **PlayerUnknown’s Battlegrounds ** detailed a new update and admitted to players that they have dropped the ball over the past year. In posts on both the Steam Community forum and subreddit for the game, PUBG ’s developers addressed a number of issues, including concerns regarding loot boxes and continued flow of randomized cosmetics being a priority for the stu


PUBG_Riggles gets to the heart of the matter, even admitting that the constant faucet of new crates and cosmetics releasing while game-breaking bugs remain unattended to is a terrible look. It sounds like PUBG Corp. is indeed building out its development team to tend to these pressing matters, but he also insists that the crates aren’t going anywhere, as they remain central to the continued monetization of the game. While this might not be what many players want to hear, the honesty coming from PUBG Corp. is, at least, somewhat refresh

With Fortnite eschewing loot boxes entirely in its Battle Royale mode (although individual seasons offer their own unique cosmetics, similar to Overwatch ), it’s already ahead of the curve. Perhaps by the time Sanhok arrives, the wait for for a more stable game will seem like it was worth it. However, with a never-ending stream of cosmetics and constant reminders for microtransactions blemishing player inventory, all while many of them experience blatant performance issues, PUBG Corp. should keep running — that blue wall might be closer than it lo


When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown's Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground's biggest competitor and now it seems the rivalry has gone to new heights, with PUBG Corp. taking Epic Games to court over the two games similarit


"We’re genuinely humbled by PUBG Story Guide’s ongoing success and growth, and we’re incredibly optimistic about the game’s future. We’re going to keep working on new content and improvements for all versions of the game. We know there’s still so much we can do to make PUBG a better game for our playe


Extended and quickdraw magazines for snipers have also been limited to care packages. The spawn rate of extended quickdraw mags for assault rifles has been decreased. There have also been adjustments to weapon damage and bala


Because we’re steadily investing more and more in building our internal art teams (along with lots of other teams), Miramar used fewer external assets than Erangel, and Sanhok used fewer still. Our fourth map, the one coming out this winter, uses fewer still, but if we’re smart it’ll almost certainly still involve some mix of assets from different sources. This is a good th


As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourself. We also re-used some things from Erangel in Miramar. One of our lead artists (a guy called Dave) puts it this