GTA V s First-Person Mode Is Pointless

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Later on, Luke and Fonteno reinforced the fact that the gig required large amounts of imagination because other than the occasional prop, there was nothing in the room. Ogg adds that the script for GTA V is brilliant and that it could have easily been 3500 pa


Rather than script hokey gangland chatter amongst themselves, Lazlow claims Rockstar were more than willing to work alongside these one-time voiceover artists, some of whom would "look at the lines and say, 'I wouldn't say that,' so we say, 'OK, say what you would say?' […] There's a lot of sessions where we would just throw the script on the floor, [saying] 'this is is irrelevant, let's just work on something rea


In other Grand Theft Auto V news, 10 new screenshots have been released online, (credit: NeoGaf user Sn4ke_911 ) showcasing the game's protagonists as they undertake assorted gangland tasks. One unusual screenshot appears to hint at the possibility of an underwater co-op level, with Trevor piloting a deep-sea one-man submarine in pursuit of either Michael or Franklin. Could gamers be in for a modern day take on a sunken-treasure qu


Offering four games in one box on what has to several discs, Rockstar Games Collection: Edition 1 has been announced for the cost of $59.99 - the orthodox price point for one game. Bundled into the package is L.A. Noire (2010); Red Dead Redemption (2009); Midnight Club: Los Angeles - Complete Edition (the tricked-out version of 2008's MC:LA ); and Grand Theft Auto: Episodes From Liberty City ( gta 5 walkthrough|Https://gta5play.com/ IV's DLC compilation of The Lost and the Damned and The Ballad of Gay Ton


Grand Theft Auto V was always destined to make a ton of cash being one of, if not the biggest franchise in all of gaming. It was certainly going to need to after becoming the most expensive video game ever produced. Bloomberg had predicted that the franchise would make a billion within its first month, which seems to be a somewhat misjudged prediction now. Mostly because, after becoming one of the highest rated games of all-time , it should reach the billion mark point in just its first two d


Prepare to wave goodbye to your social life (and workplace attendance figures); **GTA V ** is very nearly upon us. The latest entry in the award-winning criminal sim franchise, the series' fifth core installment arrives later this month to cap off the 7th gen of consoles in st

It baffles me as to why Rockstar would even consider a first-person mode for GTA V. Perhaps it was the success of open-world shooters like Far Cry 3 that inspired them to do this, which is understandable. However, Far Cry 3 is a shooter. It’s built as a shooter and the shooting is a huge part of the game’s appeal. Sure, there’s exploration, but the action is Far Cry’s appeal by far. Grand Theft Auto V, for all its gritty action and violence, is not a shooter. Its action comes from something less primal and more intelligent. If anything, this first-person shooter setup does more to pander to the FPS crowd than to thoughtfully expand on what Grand Theft Auto has always been about.


A user on NeoGAF (via Nintendo Life ) with the handle Vern has recently come out with a pretty exciting rumor for both Grand Theft Auto and Switch fans. He claims that he got a tip from a reliable source that the video game may finally be busting its way to the hybrid console. His lengthy post, which you can read below, is a supplementary explanation to his earlier insinuation that GTA5 could be coming soon to Swi


Shifting the game's hype train into high gear, developer Rockstar has been hard at work filling in our news feeds as of late, touting everything from radio station teases , to brand-new trailers and even a recreation of the GTA III Banshee sportscar . Now, the studio behind the mammoth sandbox franchise is sitting down to discuss the game's unusually sourced voice w

But saying that this dimension is "a game-changer" is overzealous. The first-person perspective in Grand Theft Auto V constantly evokes an aura of novelty. It doesn’t fit in. Grand Theft Auto V, and the Grand Theft Auto series in general, was never built for first-person. Many of the actions benefit from a more peripheral viewpoint, as you can attackers easier and see a nearby getaway vehicle without fiddling around with the camera too much. Firefights are not the focus of GTA, nor are the driving segments. Grand Theft Auto’s appeal has always been the open-world. Moving around a city, launching off a ramp, shooting enemies, and making a clean getaway are not that valuable on their own, but the cohesion between these elements is what make GTA into what it is. The first-person perspective disjoints that synergy; it frames the firefights and vehicles as the most core elements, when they’ve only been pieces of a bigger puzzle.


After the main questions, there was a Q&A session with the fans doling out the questions. One question asked the actors if they could pick any other character from any game to voice, who would they choose. Fonteno, unsurprisingly, would voice CJ from Grand Theft Auto: San Andreas . He even hinted at a future event with CJ and Franklin, but the details remain a mystery. Ogg wants to voice Mario from the Super Mario Bros. series. Luke, answering in true Trevor fashion, would play the Blue Ghost from Pac