25 Things That Make No Sense About Red Dead Redemption 2’s Story

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Make your enemies say night, night, with Midnight's Pistol. Received as part of the stranger mission "The Noblest Of Men And A Woman," Billy's pistol has a dark past. However, despite its huge number of uses over the years, boy does it still work. The pistol, a variant of the semi-auto, does standard damage, to begin with, but persist with it, and you'll gain affinity. Once you've done this, its damage skyrockets. Its damage becomes one of the highest of the game's pistols, while also having an exceptionally quick reload t


You know in the tutorial, where your hat gets knocked off by an O'Driscoll? That makes it seem as though it'll always be easy to find your hat. Not so. All too often I've ridden off into the sunset only to realize that Arthur now has a rapidly developing sunburn. You can always get it back though. Your horse doubles as a traveling haberdashery, and if you go into its L1/LB menu, you can find all your hats in the bottom ri


Yes sirree, whether you want to hunt more effectively, mold Arthur into Revolver Ocelot, get rid of bounties without spending a cent, or improve pelt qualities permanently, you'll find info here! Approximately half of these are things I've picked up myself, but the other half I had absolutely no idea about. Have you discovered anything else cool that I've not listed here? Let us know in the comments! Oh, one more thing before we start the article: if you want another way to enhance your gameplay experience, I've got a sensational recommendation: listen to the Dead Man soundtrack while you play. You can thank me la


No, I'm not talking about your health bar, and I'm not even talking about your health core. Think a little more long-term. What you eat, how much you eat, and how much exercise you get determines Arthur Morgan 's weight . And that weight can have important game-changing consequences that come with. Being overweight means you'll take less damage, but have less stamina. Being underweight means you'll take more damage, but have more stamina. You have to take the good with the bad, and keep in mind your weight will change dynamically based on what you


Fast forward to roughly 1908. John Marston buys a plot of land for he, Abigail, and Jack to live on as a ranch. Some of the former gang members help Marston build up the ranch, while offering him ways of paying off his debts. During his work, he stumbles upon information that leads him to Bell’s whereabouts. Marston finds Bell and Dutch together. The trio points their guns in a standoff, ending with Dutch surprisingly shooting Bell, leaving Marston with the killing blow. Dutch leaves without another word, letting Marston find the gang’s hidden stash, which Marston uses to pay off his loans and live in pe


You know those scenes in Metal Gear Solid where Revolver Ocelot does all those ridiculous gun spinning tricks? You might not quite be able to get to that level, but if you want to give Arthur a bit of flair, you can spin his guns before holstering them. Tap L1/LB twice instead of once, and Arthur will swing the gun around on his finger before holstering it. Do it after a gunfight to add a whole other level of John Wayne swagger to Arthur's otherwise cold demea


This ammo can be crafted with regular bullets and your hunting knife at your camp, and having them equipped means you're going to drain your Red Dead Redemption 2 fan theories Eye ability slower, making you that much more lethal for every engagement. As simple as this ammo is to make, it's pretty easy to have plenty of it on you at any given t


When you’re hunting animals, you want to get the best shots you can, as this will improve the quality of the pelts you get. The cleanest shots are straight to the head. Switch to dead eye, and aim for the head. Press square/X to call to the animal to get them to raise their head for a more direct line of fire. Make sure you use the right weapon for the job too. For animals the size of a rabbit, use the varmint rifle. For larger animals like deer, use a bow. There's a guide for the weapons to use in your compend


Let me tell you the story of a player who didn't know about the existence of lock breakers in the early going. I'd seen doors blown open with what I believed to be dynamite early on in the game in a cut-scene, and so foolishly assumed that, surely, tossing dynamite on the back of a locked caravan was the way to open

The most observant among you will already know this, but I personally spent a somewhat embarrassing amount of time searching around for a manual save game option. There's nothing worse than pulling off something completely awesome, only to die and realize the game never auto-sa


One of the things I learned way after the tutorial was the fact that, when galloping on your horse, timing your button press with your horse's gallop won't drain your horse's stamina nearly as much, if at all. Get into a good rhythm, and you can absolutely cruise along without much of a care in the world. This is especially useful when chasing somebody on horseback since those can end up taking an extended bit of time. The one thing to keep in mind about this is that it's pretty easy to get numb to the speed if you're at it for a while, and going through a town at breakneck pace is a pretty easy way to get on people's bad si